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	<title>How I Spent My Summer Vacation</title>
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	<link>http://hismsv.wordpress.com</link>
	<description>Rhapsodies on games, gaming, and why we play.</description>
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		<title>How I Spent My Summer Vacation</title>
		<link>http://hismsv.wordpress.com</link>
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		<item>
		<title>The 2012 IGF Pirate Kart: 323 x 10 Words</title>
		<link>http://hismsv.wordpress.com/2012/02/22/the-2012-igf-pirate-kart-323-x-10-words/</link>
		<comments>http://hismsv.wordpress.com/2012/02/22/the-2012-igf-pirate-kart-323-x-10-words/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 03:06:48 +0000</pubDate>
		<dc:creator>reberk</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[2012 IGF Pirate Kart]]></category>
		<category><![CDATA[IGF]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[Pirate Kart]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=254</guid>
		<description><![CDATA[Some months ago, I heard of the Pirate Kart: a collection of quick jams, abandoned projects, works-in-progress, and strange experiments deemed by their creators to be unworthy of entry into the annual Independent Games Festival. Fool that I am, I decided it would be a good idea to play through all 323 entries and attempt [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=254&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/02/22/the-2012-igf-pirate-kart-323-x-10-words/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">reberk</media:title>
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		<item>
		<title>Retroactive storytelling and character definition in Unmanned</title>
		<link>http://hismsv.wordpress.com/2012/02/20/retroactive-storytelling-and-character-definition-in-unmanned/</link>
		<comments>http://hismsv.wordpress.com/2012/02/20/retroactive-storytelling-and-character-definition-in-unmanned/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 17:04:53 +0000</pubDate>
		<dc:creator>reberk</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=237</guid>
		<description><![CDATA[Now that it&#8217;s been a few days (and I&#8217;ve had the chance to bounce it off a few people), I wanted to comment on Unmanned, a browser-based game by Molleindustria. Though I would describe it as more of an interactive story than a game in the traditional sense, I found it to be an incredibly [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=237&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/02/20/retroactive-storytelling-and-character-definition-in-unmanned/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">reberk</media:title>
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			<media:title type="html">Unmanned-Shaving</media:title>
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			<media:title type="html">sVxCF</media:title>
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		<item>
		<title>Kingdoms of Amalur: Reckoned</title>
		<link>http://hismsv.wordpress.com/2012/02/08/kingdoms-of-amalur-reckoned/</link>
		<comments>http://hismsv.wordpress.com/2012/02/08/kingdoms-of-amalur-reckoned/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 17:39:17 +0000</pubDate>
		<dc:creator>reberk</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Day of Reckoning]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[Kingdoms of Amalur]]></category>
		<category><![CDATA[launch event]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=229</guid>
		<description><![CDATA[I had downloaded the demo to Kingdoms of Amalur: Reckoning about a week ago, watched the intro cutscene, ran into graphical issues, and promptly uninstalled it, but yesterday&#8217;s launch event persuaded me to give it another try. First, I&#8217;d like to talk about the launch event. A sizeable number of popular videogame webcasters, many of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=229&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">reberk</media:title>
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		<media:content url="http://hismsv.files.wordpress.com/2012/02/reckoning-bolganbattle1.jpg?w=150" medium="image">
			<media:title type="html">Reckoning-BolganBattle1</media:title>
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			<media:title type="html">Kingdoms-of-Amalur-Reckoning-Walkthrough-Part-2-Dalentarth</media:title>
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	</item>
		<item>
		<title>#sworcery</title>
		<link>http://hismsv.wordpress.com/2012/02/01/sworcery/</link>
		<comments>http://hismsv.wordpress.com/2012/02/01/sworcery/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 01:05:59 +0000</pubDate>
		<dc:creator>reberk</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Superbrothers]]></category>
		<category><![CDATA[Sword & Sworcery EP]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=213</guid>
		<description><![CDATA[Just moments ago, I finished the last segment of Superbrothers&#8217; Sword &#38; Sworcery EP (iOS) and am so moved by the experience, I am compelled to write in the hopes that I might persuade at least one other person to take the same journey. Where to begin? S&#38;S EP is so tightly put together I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=213&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/02/01/sworcery/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/2d005e2522d536b49cd3b452c95c53ed?s=96&#38;d=retro&#38;r=G" medium="image">
			<media:title type="html">reberk</media:title>
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	</item>
		<item>
		<title>Losing and other such nonsense</title>
		<link>http://hismsv.wordpress.com/2012/02/01/losing-and-other-such-nonsense/</link>
		<comments>http://hismsv.wordpress.com/2012/02/01/losing-and-other-such-nonsense/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 19:44:26 +0000</pubDate>
		<dc:creator>anbrewk</dc:creator>
				<category><![CDATA[game theory]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[frustration]]></category>
		<category><![CDATA[losing]]></category>
		<category><![CDATA[mechanics]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=197</guid>
		<description><![CDATA[Despite my enjoyment of playing games, I do sometimes get frustrated when a game is not going my way &#8211; that is to say, when I am losing.  I&#8217;ve spent some time thinking about those feelings afterward and wondering what causes them &#8211; if it is really my losing that makes me frustrated or something [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=197&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/02/01/losing-and-other-such-nonsense/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">anbrewk</media:title>
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	</item>
		<item>
		<title>The powerful nature of games.</title>
		<link>http://hismsv.wordpress.com/2012/01/26/the-powerful-nature-of-games/</link>
		<comments>http://hismsv.wordpress.com/2012/01/26/the-powerful-nature-of-games/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 04:25:38 +0000</pubDate>
		<dc:creator>anbrewk</dc:creator>
				<category><![CDATA[Boardgames]]></category>
		<category><![CDATA[game theory]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[game philosophy]]></category>
		<category><![CDATA[theory]]></category>
		<category><![CDATA[what is a game]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=194</guid>
		<description><![CDATA[First, the idea that games have a &#8216;nature&#8217; requires some kind of explication which I am totally unprepared to do.  However short-sighted my title may be, I&#8217;m am excited enough about games as to consider that &#8216;game&#8217; is some kind of limiting concept that not everything falls into and in this very liberal sense, I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=194&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/01/26/the-powerful-nature-of-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">anbrewk</media:title>
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		<item>
		<title>Why Dota?</title>
		<link>http://hismsv.wordpress.com/2012/01/17/why-dota/</link>
		<comments>http://hismsv.wordpress.com/2012/01/17/why-dota/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 02:24:35 +0000</pubDate>
		<dc:creator>anbrewk</dc:creator>
				<category><![CDATA[Nostalgia]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Defense of the Ancients]]></category>
		<category><![CDATA[Dota]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[Team play]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=191</guid>
		<description><![CDATA[Alright, I&#8217;ll write an article. You twisted my arm with the weight of my burdens of responsibility. I&#8217;ve been thinking about Dota (Defense of the Ancients) a fair amount lately. Mostly because I want to escape but also a little bit because of all the dota clones in the works that lead me to recall [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=191&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2012/01/17/why-dota/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/4f106d9e70b4bd11ec19a537f60a7495?s=96&#38;d=retro&#38;r=G" medium="image">
			<media:title type="html">anbrewk</media:title>
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			<media:title type="html">DOTA</media:title>
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	</item>
		<item>
		<title>Winslave&#8217;s Paradise</title>
		<link>http://hismsv.wordpress.com/2011/12/18/winslaves-paradise/</link>
		<comments>http://hismsv.wordpress.com/2011/12/18/winslaves-paradise/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 04:40:43 +0000</pubDate>
		<dc:creator>anbrewk</dc:creator>
				<category><![CDATA[Session Report]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[hardcore mode]]></category>
		<category><![CDATA[minecraft]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=184</guid>
		<description><![CDATA[Another one of my lil&#8217; minecraft dudes died today &#8211; just now, actually.  He carelessly fell down a hole and died from fall damage. It was a really deep hole.  He was wearing a full set of diamond armor with an enchanted sword that he put 37 levels into. Because he had just dug that [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=184&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2011/12/18/winslaves-paradise/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/4f106d9e70b4bd11ec19a537f60a7495?s=96&#38;d=retro&#38;r=G" medium="image">
			<media:title type="html">anbrewk</media:title>
		</media:content>
	</item>
		<item>
		<title>Strategic Bluffing: A Review of &#8216;Lord of the Rings &#8211; The Confrontation&#8217;</title>
		<link>http://hismsv.wordpress.com/2011/12/09/strategic-bluffing-a-review-of-lord-of-the-rings-the-confrontation/</link>
		<comments>http://hismsv.wordpress.com/2011/12/09/strategic-bluffing-a-review-of-lord-of-the-rings-the-confrontation/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 22:41:17 +0000</pubDate>
		<dc:creator>frangibility</dc:creator>
				<category><![CDATA[Boardgames]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Lord of the Rings - The Confrontation]]></category>
		<category><![CDATA[Reiner Knizia]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/?p=176</guid>
		<description><![CDATA[I&#8217;ve recently been introduced to Reiner Knizia&#8216;s Lord of the Rings: The Confrontation by one of my room-mates and I have to say that it is every bit as good as I hoped it would be. If I had any trepidation going it, it was simply due to the good doctor&#8217;s prolific output: over 350 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=176&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2011/12/09/strategic-bluffing-a-review-of-lord-of-the-rings-the-confrontation/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">frangibility</media:title>
		</media:content>

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			<media:title type="html">LOTR - The Confrontation (boxart)</media:title>
		</media:content>

		<media:content url="http://cf.geekdo-images.com/images/pic922457_md.jpg" medium="image">
			<media:title type="html">LOTR - The Confrontation - Board (photo by BGG user DanielCG)</media:title>
		</media:content>
	</item>
		<item>
		<title>Another one bites the dust.</title>
		<link>http://hismsv.wordpress.com/2011/12/06/another-one-bites-the-dust/</link>
		<comments>http://hismsv.wordpress.com/2011/12/06/another-one-bites-the-dust/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 19:29:29 +0000</pubDate>
		<dc:creator>anbrewk</dc:creator>
				<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[Session Report]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[hardcore mode]]></category>
		<category><![CDATA[minecraft]]></category>
		<category><![CDATA[perma-death]]></category>

		<guid isPermaLink="false">http://hismsv.wordpress.com/2011/12/06/another-one-bites-the-dust/</guid>
		<description><![CDATA[Today, I died in my hardcore game of minecraft. Today&#8217;s death was an important death as it marked the end of a two week run at trying to reach The End. In order to reach The End, I had to find a stronghold, place 12 Eyes of Ender in the end portal and then beat [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hismsv.wordpress.com&amp;blog=28572621&amp;post=175&amp;subd=hismsv&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://hismsv.wordpress.com/2011/12/06/another-one-bites-the-dust/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">anbrewk</media:title>
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