This morning, anbrewk sent around a link to the Wikipedia article on Chess960, a chess variant that randomizes the starting positions of the back row of pieces. Much as in those days of yore when we all lived under the same roof, a conversation started up.
berv: OH GOOD
anbrewk: I think this actually looks really exciting and eliminates the frustrations presented with playing someone who simply memorized opening moves (something I think you, berv (or maybe Frange?) had expressed as a negative component of the game).
“The random setup (if it did not equate to the classic starting position) renders the opportunity of obtaining an advantage through the memorization of opening moves impracticable, compelling players to rely instead on their talent and creativity.”
berv: Yeah! It was me. I hadn’t thought about it that way. That would indeed solve some of my issues with chess (which were some of the same issues I had with the original Starcraft) while retaining the mind-fuck ten-moves-in-advance challenge of the game. I’m still not sure if it’s for me, but it’s a step in the right direction, IMO.
Upon further reflection, I think this actually makes the game a degree harder. Across multiple plays, one can’t get used to where pieces begin, and so would be forced to better understand the pieces in multiple contexts. No longer could you rely on bishops to guard your king; you’d have to adapt and find your new and alternate guard. I wonder if there are setups that would make for faster games (i.e. king in a particularly vulnerable position)? Hm. A knight in a corner has only one legal move at the beginning of the game. Interesting.